Mass Produced Developers
Massachusetts game development is an ever-changing mix of independent studios, hobbyists, and established game studios. Below are just some of the active studios in the area.
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Disruptor Beam turns the world’s greatest entertainment brands into hugely successful games loved by highly connected customers. Since 2011, they have published three critically acclaimed titles — GAME OF THRONES ASCENT, STAR TREK TIMELINES, and THE WALKING DEAD: MARCH TO WAR — with more games in active development.
Ziba Scott accidentally started Popcannibal and sometimes thinks he should have added “games” at the end of the company name. Luigi Guatieri crawled out from the sea in New Zealand and now draws pretty pictures. Popcannibal’s games include Elegy for a Dead World (with Dejobaan Games), Girls Like Robots (published by Adult Swim) and Fish Listening to Radio.
Rockstar Games New England
Rockstar New England, Inc. (formerly Mad Doc Software, LLC) is an American video game developer and a studio of Rockstar Games based in Andover, Massachusetts. Mad Doc Software teamed up with Rockstar Games to develop Bully: Scholarship Edition, a remaster of Bully, which saw widespread success. Rockstar Games' parent company, Take-Two Interactive, acquired Mad Doc Software by April 2008, which became part of Rockstar Games as Rockstar New England.
At Silverware Games, we make fun games to help people find fun in life. We are building the 'Matchyverse', a series of games staring 'Matchy Star' and friends. To create this universe we successfully released 'MatchyGotchy' a tamagotchi like casual game, 'MatchyGotchy Pack' a set of original papercraft models to build, and 'Matchy's Kooky Cookies' a clicker jam game. Currently we are working on 'MatchyGotchy Z' a sequel to 'MatchyGotchy' and 'Matchy Star' a Match-Them-All twist on a Match3 game.
The Molasses Flood
An independent game studio committed to creating games with heart. Founded in Boston in 2014, The Molasses Flood is made up of a team of former AAA developers who decided to take our own path. Our debut title is The Flame in the Flood, an acclaimed survival journey about forging a river with only your dog by your side.
Zapdot develops interactive experiences for serious, entertainment, commercial, and experimental projects. Our team is filled with ambitious individuals who have shipped titles for console, mobile, web, and desktop platforms since 2009. We are an active member in the local and global community. Zapdot sponsors local meetups and developer events, and provides advice and mentorship to students and aspiring developers. We also contribute to open-source projects and share our tools to help others develop effectively and efficiently.