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Al-Qadim: The Genie's Curse


"All too often, PC developers who feel the need to expand their audience and maybe get a tiny share of those console dollars will try to make their game more 'accessible.' Ordinarily, in such cases 'accessible' means simpler, smaller, and far more action oriented ... Unfortunately, as so often happens when a game tries to appeal to two very different audiences at the same time, neither element was entirely successful. Al-Qadim had its moments, but it wasn't a game that ever approached the realm of 'classic.'" - GameSpy

Image credit: MobyGames

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