Journey

Infocom

"A black evil has arisen, threatening to cancel out the world. Four stalwart adventurers leave to save civilization. Along the way they must find four stones held by each of the nonhuman races: blue for Nymphs, green for Elves, brown for Dwarves, and, naturally, red for Wizards (We have always suspected that they were a race apart from mankind). The four stones lead to the two other stones which, in turn, reveal the secret hiding place of the 'one stone that rules them all!' Trees talk to you, orcs want your body parts, and dwarves lead you through an underground citadel where an unspeakable ancient horror lies awaiting in the depths. The only items missing are the drums!" - Computer Gaming World

Image credit: guetech

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